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Poster: Administrator, Curator, or StaffRadix37 Date: Nov 12, 2005 11:10am
Forum: speed_runs Subject: Re: FF 8 Omega Speedrun

http://speeddemosarchive.com/faq.html

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Poster: Darkwasabi Date: Nov 12, 2005 12:51pm
Forum: speed_runs Subject: Re: FF 8 Omega Speedrun

SDA won't accept my run. I've already posted in the forums and explained what I am doing. There are two things I don't use during the run because they are cheap and make the whole run not worth doing. They are Selphie's The End and Zell's Duel limit breaks. So it isn't a normal speedrun.

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Poster: Administrator, Curator, or StaffRadix37 Date: Nov 12, 2005 8:29pm
Forum: speed_runs Subject: Re: FF 8 Omega Speedrun

There's little point in doing a run where you dont do something that's included as part of the game. The final fantasy 3 run has joker doom and vanish doom in it, why not do the things you mention in this game? You're not really going for the fastest time otherwise. There are cases where a separate category is made for _glitches_ but you don't say they're glitches, just that you think they're cheap.

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Poster: Administrator, Curator, or Staffsimon c Date: Nov 13, 2005 12:28am
Forum: speed_runs Subject: Re: FF 8 Omega Speedrun

I'd like to point out that the Archive itself is happy to accept speed demo uploads that are invalid - we'll just put them in open-source movies or game_replays. But the speed demos collection is curated by the Speed Demos Archive guys, so they have some say over what goes in there, obviously.